Very fun game, fun movements/mechanics and fun dialogue too!
I'd suggets to remove the time limit though, I had more fun at the end where you have a larger time frame with all the modifications involved than in the actual game with the time-boxed physics mechanics.
What would be cool is, instead of relying on a timer-based mechanic to make the physics change, you could have physics changing based on which robot you kill and make each robot give the same points if you kill it.
For example killing a gray robot would make physics get back to normal, killing a blue robot could make the ground slippery, killing a brown/red-ish robot could make gravity lower, ecc...
Also, with this change, the character could talk to you with its funny dialogues while playing, so that the game wouldn't be interrupted.
Overall very fun and interesting game, good job :D
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Very fun game, fun movements/mechanics and fun dialogue too!
I'd suggets to remove the time limit though, I had more fun at the end where you have a larger time frame with all the modifications involved than in the actual game with the time-boxed physics mechanics.
What would be cool is, instead of relying on a timer-based mechanic to make the physics change, you could have physics changing based on which robot you kill and make each robot give the same points if you kill it.
For example killing a gray robot would make physics get back to normal, killing a blue robot could make the ground slippery, killing a brown/red-ish robot could make gravity lower, ecc...
Also, with this change, the character could talk to you with its funny dialogues while playing, so that the game wouldn't be interrupted.
Overall very fun and interesting game, good job :D
Yeah that could be an interesting way to play the game! Thanks for the feedback!